I was playing “one thing leads to another” this morning (aka following links) and came across this fantastic article by Allison Druin of the University of Maryland’s Institute for Advanced Computer Studies. In Druin’s article, “The Role of Children in the Design of New Technology,” she builds a case for the involvement of children directly […]
If I have learned nothing else in my design life, I know that a great project manager can make the difference between a successful, even joyful project and a painful slog to the leaden finish line. It’s rare that project managers of design projects (in the broadest sense of the word “design”) get the support […]
Sometimes in life, experiences are really a matter of perception. One day, you might see nothing but pink clouds and blue skies in a situation. The next, you might see storm clouds and leaking roofs. As managers (or, in my case, as an advocate), sometimes we are called upon to help our co-workers see through […]
When working in large groups or teams, it can be hard to know how things are going. Was this meeting useful? Did a workshop session go well? Is there some issue that needs to be addressed, something no one is talking about?
Regularly asking people for their observations and feedback accomplishes two important things. First, it […]
Scott Berkun, author of The Myths of Innovation, takes an honest look at the types of development methodologies actually in play in the world of software development. His post, “asshole driven development,” had me rolling on the floor this morning.
My favorite?
“Development By Denial (DBD) - Everybody pretends there is a method for what’s being done, […]